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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Dice of Doom - Latest Comments</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#forumcomments-f8ad76ee" type="application/json"/><link>http://diceofdoom.disqus.com/</link><description></description><atom:link href="http://diceofdoom.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 16 May 2012 06:44:47 -0000</lastBuildDate><item><title>Re: How 8th Edition Warhammer Fantasy Affects Your Armies</title><link>http://diceofdoom.com/blog/2010/07/how-8th-edition-warhammer-fantasy-effects-your-armies/#comment-530129533</link><description>&lt;p&gt;Thank you for sharing this article to us. Especially for some newbies out there, they will surely need this. Warhammer fantasy can affect your enemies because of some benefit that you will get when you have a fantasy.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">warhammer empire</dc:creator><pubDate>Wed, 16 May 2012 06:44:47 -0000</pubDate></item><item><title>Re: Confessions of a Roleplaying Book Collector</title><link>http://diceofdoom.com/blog/2012/01/confessions-of-a-roleplaying-book-collector/#comment-528910235</link><description>&lt;p&gt;I feel a little guilty about collecting books. I do it but if I'm not using them I can't help feeling that I'm depriving someone else. Heh... guilt complex!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">amuletts</dc:creator><pubDate>Mon, 14 May 2012 19:44:22 -0000</pubDate></item><item><title>Re: Warhammer Magic Guide: Lore of Beasts</title><link>http://diceofdoom.com/blog/2011/04/warhammer-magic-guide-lore-of-beasts/#comment-514660342</link><description>&lt;p&gt;Ogres can also take the lore of Beasts&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">sodomy before breakfast</dc:creator><pubDate>Mon, 30 Apr 2012 22:04:29 -0000</pubDate></item><item><title>Re: D&amp;#038;D 4E Player’s Handbook 3: In-Depth Review</title><link>http://diceofdoom.com/blog/2010/05/dnd-4e-players-handbook-3-in-depth-review/#comment-508680099</link><description>&lt;p&gt;That's a pretty big "if". Pretty much the only way that would happen is if the DM already knew that they wanted to support the 4E PHB3 Minotaur.  I doubt you'll find any established setting pre-4E that had Minotaurs as a common race.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ellisthion</dc:creator><pubDate>Wed, 25 Apr 2012 08:42:35 -0000</pubDate></item><item><title>Re: Powergaming: Making a Powerful Fighter or Monk in Core 3.5 D&amp;#038;D</title><link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/#comment-508672679</link><description>&lt;p&gt;Well, Protection from Arrows is a second level spell and will give you DR 10/magic... there's more powerful stuff like Displacement later but they wouldn't look like this, so... lets say Protection from Arrows!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ellisthion</dc:creator><pubDate>Wed, 25 Apr 2012 08:32:13 -0000</pubDate></item><item><title>Re: Powergaming: Making a Powerful Fighter or Monk in Core 3.5 D&amp;#038;D</title><link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/#comment-507087459</link><description>&lt;p&gt;So, in the picture, you have the Wizards flying and casting at each other but... how does the wizard deflect arrow attacks again?  O_o&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Silvanoshei</dc:creator><pubDate>Mon, 23 Apr 2012 14:47:37 -0000</pubDate></item><item><title>Re: Strategy guide for Zombie Attack! (updated &amp;#8211; level 50)</title><link>http://diceofdoom.com/blog/2008/12/strategy-guide-for-zombie-attack/#comment-501078343</link><description>&lt;p&gt;I was able to blast the hell out of the zombies with about 5 canons at the entrance. Add two saws and line the middle with fire. Finish with canons and guns around the shack and you've got level 60. I also had to run around the entrance to "herd" most of the zombies away from the shack. Score sucked but level 60!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jeffmantis</dc:creator><pubDate>Wed, 18 Apr 2012 15:19:02 -0000</pubDate></item><item><title>Re: Powergaming: Making a Powerful Druid in Core 3.5 D&amp;amp;D</title><link>http://diceofdoom.com/blog/2010/10/powergaming-making-a-powerful-druid-in-core-3-5-dnd/#comment-489035729</link><description>&lt;p&gt;yes some of the best spells are the ones with the most possibilities, i EAGERLY waiting to hear anything you have on power gaming with rogue or soceror, ill admit i play more with the fighter monk and enjoyed your other info on it, very reveiling, but i just started a game as a rogue or soceror and would like some tips &lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nighthawk</dc:creator><pubDate>Fri, 06 Apr 2012 12:01:27 -0000</pubDate></item><item><title>Re: Dice of Doom Podcast 007: Using Alternative Settings in your Roleplaying Games</title><link>http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/#comment-479027708</link><description>&lt;p&gt;IF you want a world in the ancient Greek world look up Exalted: Greece online&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Illen_villen007</dc:creator><pubDate>Wed, 28 Mar 2012 22:51:17 -0000</pubDate></item><item><title>Re: Games Workshop: 145 Teaser Trailer</title><link>http://diceofdoom.com/blog/2012/03/games-workshop-145-teaser-trailer/#comment-472781527</link><description>&lt;p&gt;Or Titillating Pink!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RupertG</dc:creator><pubDate>Wed, 21 Mar 2012 17:00:42 -0000</pubDate></item><item><title>Re: D&amp;#038;D 4E Player’s Handbook 3: In-Depth Review</title><link>http://diceofdoom.com/blog/2010/05/dnd-4e-players-handbook-3-in-depth-review/#comment-467118324</link><description>&lt;p&gt;You made to many opinions, overall, you did a good job of reviewing, yet i feel you were to opinionated about things like the minotaur. What if the DM made a setting where friendly minotaurs were commonly seen?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alexcowls</dc:creator><pubDate>Fri, 16 Mar 2012 13:48:55 -0000</pubDate></item><item><title>Re: Dice of Doom Podcast 038: 12 Games/12 Months Wrap Up, Lady Blackbird Review and Spicing up Character Generation</title><link>http://diceofdoom.com/blog/2012/03/dice-of-doom-podcast-038-12-games12-months-wrap-up-lady-blackbird-review-and-spicing-up-character-generation/#comment-466575833</link><description>&lt;p&gt;Just a note on the VtM:20.  The rules have been updated to fix some of the issues.  They were putting sections of it out on their blog for comment.  I'm not sure what changes have been made but I'm sure there's a list somewhere.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lisette</dc:creator><pubDate>Thu, 15 Mar 2012 22:55:40 -0000</pubDate></item><item><title>Re: Powergaming: Use Magic Device</title><link>http://diceofdoom.com/blog/2009/09/powergaming-use-magic-device/#comment-457329018</link><description>&lt;p&gt;Also according to the PHB you can buy Masterwork Tools for any of your skills, costing all of 50 GP. So you can easily get that up to an 18.&lt;/p&gt;

&lt;p&gt;One more skill rank and you cannot fail to use a wand, since skill checks do not auto-fail on a natural 1.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Aaron K</dc:creator><pubDate>Mon, 05 Mar 2012 19:52:08 -0000</pubDate></item><item><title>Re: Another awesome occasion</title><link>http://diceofdoom.com/blog/2012/03/another-awesome-occasion/#comment-457049864</link><description>&lt;p&gt;Congratulations Bingles!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jrronimo</dc:creator><pubDate>Mon, 05 Mar 2012 13:39:26 -0000</pubDate></item><item><title>Re: Another awesome occasion</title><link>http://diceofdoom.com/blog/2012/03/another-awesome-occasion/#comment-456518844</link><description>&lt;p&gt;Congratulations&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">redneck_gamer</dc:creator><pubDate>Sun, 04 Mar 2012 22:31:45 -0000</pubDate></item><item><title>Re: Another awesome occasion</title><link>http://diceofdoom.com/blog/2012/03/another-awesome-occasion/#comment-456358036</link><description>&lt;p&gt;Congratulations!  Was it the Imperial March that you played? &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Justin Halliday</dc:creator><pubDate>Sun, 04 Mar 2012 19:07:49 -0000</pubDate></item><item><title>Re: Warhammer Magic Guide: Lore of Shadow</title><link>http://diceofdoom.com/blog/2012/02/warhammer-magic-guide-lore-of-shadow/#comment-444000178</link><description>&lt;p&gt;I could be wrong but in the main rulebook errata it says okkam's uses the leadership written on their profile not the generals or other modifications (still a great spell)&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pitchfork</dc:creator><pubDate>Mon, 20 Feb 2012 09:01:18 -0000</pubDate></item><item><title>Re: GURPS Review</title><link>http://diceofdoom.com/blog/2011/08/gurps-review/#comment-441714750</link><description>&lt;p&gt;That's great advice. I'll remember that for the next time we play it :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RupertG</dc:creator><pubDate>Fri, 17 Feb 2012 04:11:28 -0000</pubDate></item><item><title>Re: GURPS Review</title><link>http://diceofdoom.com/blog/2011/08/gurps-review/#comment-437597954</link><description>&lt;p&gt;Nice review!  I used to play a lot of GURPS but and after a decade of a being part of a wonderful D&amp;amp;D group I still miss GURPS rules.    &lt;/p&gt;

&lt;p&gt; The key to keeping playing GURPS  for me was to roll first..and then calculate the rules if it looks like it is needed.   3 is always high.  18 is always low.  So you rolled in combat 16..that's probably a miss.  Don't bother looking up if you are at a -3 or -5 to hit at the moment.  &lt;/p&gt;

&lt;p&gt;That was our general rule as a group.  We were a fairly story oriented  and we only looked things up when we thought the modifiers were going to make a difference in how things played out.   For little stuff or fairly obvious roles we generally let it go.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">dana</dc:creator><pubDate>Mon, 13 Feb 2012 08:39:20 -0000</pubDate></item><item><title>Re: Dice of Doom Podcast 037: Lady Blackbird, Religion in RPGs and Dealing with a Large Gaming Group</title><link>http://diceofdoom.com/blog/2012/02/dice-of-doom-podcast-037-lady-blackbird-religion-in-rpgs-and-dealing-with-a-large-gaming-group/#comment-435563992</link><description>&lt;p&gt;It's a good goal! It certainly adds a new dimension to the game that makes the players be creative in the role-playing aspect! &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MakeSeriously</dc:creator><pubDate>Fri, 10 Feb 2012 15:38:44 -0000</pubDate></item><item><title>Re: Dice of Doom Podcast 037: Lady Blackbird, Religion in RPGs and Dealing with a Large Gaming Group</title><link>http://diceofdoom.com/blog/2012/02/dice-of-doom-podcast-037-lady-blackbird-religion-in-rpgs-and-dealing-with-a-large-gaming-group/#comment-434611018</link><description>&lt;p&gt; I'm not sure what your criteria are, but you could always put my free indie d20 system Heroes Against Darkness on your to-do list! :-)&lt;/p&gt;

&lt;p&gt;&lt;a href="http://heroesagainstdarkness.blogspot.com" rel="nofollow"&gt;http://heroesagainstdarkness.b...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Justin Halliday</dc:creator><pubDate>Thu, 09 Feb 2012 20:44:18 -0000</pubDate></item><item><title>Re: I AM THE GAME!</title><link>http://diceofdoom.com/blog/2011/08/i-am-the-game/#comment-434420582</link><description>&lt;p&gt;i love my dm. the party thinks im ok at it. better than sweating muttering and stuttering these days.&lt;br&gt;its a growing process and some people are drawn to that. i recently explained the reason i have magical technology thats deep but simplistic is cause i dont want to build the shit. build a gadget.&lt;br&gt;you. the player. now it exists. it could be just for you. you could create a business developing and selling the things. you could take over the world(with time, creative thinking and levels) totally shunting all my "plot" and forcing me to make up the rest on the spot. and badguys are usually crude, loud and annoying or really REALLY evil. and smart.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yoshishimimaru</dc:creator><pubDate>Thu, 09 Feb 2012 17:20:17 -0000</pubDate></item><item><title>Re: Dice of Doom Podcast 037: Lady Blackbird, Religion in RPGs and Dealing with a Large Gaming Group</title><link>http://diceofdoom.com/blog/2012/02/dice-of-doom-podcast-037-lady-blackbird-religion-in-rpgs-and-dealing-with-a-large-gaming-group/#comment-433483234</link><description>&lt;p&gt;I don't think it is something that should be forced, although it does give a really good basis for character development and plot hooks. It is one of those things that are essentially a tool in a game which you can use if you want/need to in my opinion. As with all things, if you're having fun without it, why not keep having fun?&lt;/p&gt;

&lt;p&gt;There is an example of an entire campaign being driven by the use of religion on our &lt;a href="http://www.facebook.com/diceofdoom" rel="nofollow"&gt;Facebook page&lt;/a&gt; that sounds pretty amazing. Essentially the gods are using the players as pawns in a political struggle. Well worth reading about.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RupertG</dc:creator><pubDate>Wed, 08 Feb 2012 19:44:12 -0000</pubDate></item><item><title>Re: Dice of Doom Podcast 037: Lady Blackbird, Religion in RPGs and Dealing with a Large Gaming Group</title><link>http://diceofdoom.com/blog/2012/02/dice-of-doom-podcast-037-lady-blackbird-religion-in-rpgs-and-dealing-with-a-large-gaming-group/#comment-433480397</link><description>&lt;p&gt;We knew when we recorded it that there would be people out there to whom religion is an integral part of their character. We've heard from a number of people where this is the case. I think in a lot of ways, we were really meaning to say that we have never really used it as part of our character development; that we have always sought inspiration from other places. In a way, we were challenging ourselves to give it a go next time I think :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RupertG</dc:creator><pubDate>Wed, 08 Feb 2012 19:38:49 -0000</pubDate></item><item><title>Re: Dice of Doom Podcast 037: Lady Blackbird, Religion in RPGs and Dealing with a Large Gaming Group</title><link>http://diceofdoom.com/blog/2012/02/dice-of-doom-podcast-037-lady-blackbird-religion-in-rpgs-and-dealing-with-a-large-gaming-group/#comment-433429475</link><description>&lt;p&gt;We are indeed! Although we are making a few changes to how we approach it. The next episode of the podcast we recorded at the end of the first Game a Month summarising our experiences. The next one we record we will talk about what we are hoping to play, and how we're organising it.&lt;/p&gt;

&lt;p&gt;As always, if you have any suggestions, please feel to let us know :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RupertG</dc:creator><pubDate>Wed, 08 Feb 2012 18:56:53 -0000</pubDate></item></channel></rss>
